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	<title>Comments for Jare&#039;s blog</title>
	<atom:link href="http://www.iguanademos.com/Jare/wp/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.iguanademos.com/Jare/wp</link>
	<description>Stuff I write</description>
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		<title>Comment on GDC 2012 by GDC 2012 Link round-up &#124; HTML5 Game Development</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2583#comment-5535</link>
		<dc:creator>GDC 2012 Link round-up &#124; HTML5 Game Development</dc:creator>
		<pubDate>Sat, 31 Mar 2012 15:01:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.iguanademos.com/Jare/wp/?p=2583#comment-5535</guid>
		<description>[...] http://www.iguanademos.com/Jare/wp/?p=2583 RedditBufferShareEmailPrintFacebookDiggStumbleUpon [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://www.iguanademos.com/Jare/wp/?p=2583" rel="nofollow">http://www.iguanademos.com/Jare/wp/?p=2583</a> RedditBufferShareEmailPrintFacebookDiggStumbleUpon [...]</p>
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		<title>Comment on Flash Stage 3D is out! by Khizir</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2480#comment-5380</link>
		<dc:creator>Khizir</dc:creator>
		<pubDate>Sun, 25 Mar 2012 07:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.iguanademos.com/Jare/wp/?p=2480#comment-5380</guid>
		<description>Hello!
How do compile the sample file(I mean Context3DExample.as), what program you use, how is it on Mac? Thanks!</description>
		<content:encoded><![CDATA[<p>Hello!<br />
How do compile the sample file(I mean Context3DExample.as), what program you use, how is it on Mac? Thanks!</p>
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		<title>Comment on GDC 2012 by Scott</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2583#comment-5229</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 20 Mar 2012 22:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.iguanademos.com/Jare/wp/?p=2583#comment-5229</guid>
		<description>AMD&#039;s GDC stuff</description>
		<content:encoded><![CDATA[<p>AMD&#8217;s GDC stuff</p>
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	<item>
		<title>Comment on GDC 2012 by Scott</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2583#comment-5228</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Tue, 20 Mar 2012 22:24:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.iguanademos.com/Jare/wp/?p=2583#comment-5228</guid>
		<description>http://developer.amd.com/documentation/presentations/GPUTechnicalPublications/Pages/default.aspx</description>
		<content:encoded><![CDATA[<p><a href="http://developer.amd.com/documentation/presentations/GPUTechnicalPublications/Pages/default.aspx" rel="nofollow">http://developer.amd.com/documentation/presentations/GPUTechnicalPublications/Pages/default.aspx</a></p>
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		<title>Comment on GDC 2012 by Game Architecture &#187; Sunday Links #5</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2583#comment-5127</link>
		<dc:creator>Game Architecture &#187; Sunday Links #5</dc:creator>
		<pubDate>Sun, 18 Mar 2012 13:10:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.iguanademos.com/Jare/wp/?p=2583#comment-5127</guid>
		<description>[...] GDC Slide List An unofficial List compiled by Javier Arévalo Baeza that contains all the publically released [...]</description>
		<content:encoded><![CDATA[<p>[...] GDC Slide List An unofficial List compiled by Javier Arévalo Baeza that contains all the publically released [...]</p>
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		<title>Comment on GDC 2012 by Juan Antonio</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2583#comment-5099</link>
		<dc:creator>Juan Antonio</dc:creator>
		<pubDate>Sat, 17 Mar 2012 21:38:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.iguanademos.com/Jare/wp/?p=2583#comment-5099</guid>
		<description>&quot;Faster C++: Move Constructors and Perfect Forwarding&quot;

http://www.tantalon.com/pete/files/fastercpp.zip</description>
		<content:encoded><![CDATA[<p>&#8220;Faster C++: Move Constructors and Perfect Forwarding&#8221;</p>
<p><a href="http://www.tantalon.com/pete/files/fastercpp.zip" rel="nofollow">http://www.tantalon.com/pete/files/fastercpp.zip</a></p>
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		<title>Comment on GDC 2012 by Jorge</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2583#comment-5097</link>
		<dc:creator>Jorge</dc:creator>
		<pubDate>Sat, 17 Mar 2012 20:09:03 +0000</pubDate>
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		<description>Elan Ruskin - Valve &quot;AI-driven dynamic dialogue&quot; 
http://crashworks.org/gdc12/GDC2012_Ruskin_Elan_DynamicDialog.pdf</description>
		<content:encoded><![CDATA[<p>Elan Ruskin &#8211; Valve &#8220;AI-driven dynamic dialogue&#8221;<br />
<a href="http://crashworks.org/gdc12/GDC2012_Ruskin_Elan_DynamicDialog.pdf" rel="nofollow">http://crashworks.org/gdc12/GDC2012_Ruskin_Elan_DynamicDialog.pdf</a></p>
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		<title>Comment on GDC 2012 by Juan Antonio</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2583#comment-5075</link>
		<dc:creator>Juan Antonio</dc:creator>
		<pubDate>Sat, 17 Mar 2012 08:36:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.iguanademos.com/Jare/wp/?p=2583#comment-5075</guid>
		<description>http://www.terathon.com/gdc12_lengyel.pdf

&quot;Fundamentals of Grassman Algebra&quot; by Eric Lengyel.</description>
		<content:encoded><![CDATA[<p><a href="http://www.terathon.com/gdc12_lengyel.pdf" rel="nofollow">http://www.terathon.com/gdc12_lengyel.pdf</a></p>
<p>&#8220;Fundamentals of Grassman Algebra&#8221; by Eric Lengyel.</p>
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		<title>Comment on GDC 2012 by Joscap</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2583#comment-4995</link>
		<dc:creator>Joscap</dc:creator>
		<pubDate>Thu, 15 Mar 2012 16:57:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.iguanademos.com/Jare/wp/?p=2583#comment-4995</guid>
		<description>Not very technical, but interesting nonetheless, if somebody has the complete presentation on video of &quot;Making A Sequel To A Game That Doesn’t Need One&quot; by Valve&#039;s Chet Faliszek and Erik Wolpaw, many people will appreciate it a lot!</description>
		<content:encoded><![CDATA[<p>Not very technical, but interesting nonetheless, if somebody has the complete presentation on video of &#8220;Making A Sequel To A Game That Doesn’t Need One&#8221; by Valve&#8217;s Chet Faliszek and Erik Wolpaw, many people will appreciate it a lot!</p>
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		<title>Comment on GDC 2012 by Harald</title>
		<link>http://www.iguanademos.com/Jare/wp/?p=2583#comment-4971</link>
		<dc:creator>Harald</dc:creator>
		<pubDate>Thu, 15 Mar 2012 09:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.iguanademos.com/Jare/wp/?p=2583#comment-4971</guid>
		<description>Not really presentations, but interesting nonetheless:

Sirlin&#039;s GDC recaps: http://www.sirlin.net/blog/2012/3/12/this-week-in-sirlin-games.html

George Fan (Plants vs Zombies): 10 tutorial tips: http://www.gamasutra.com/view/news/165359/GDC_2012_10_tutorial_tips_from_Plants_vs_Zombies_creator_George_Fan.php

Vlambeer’s Rami Ismail explains why the Game Developers Conference is such a special show for indies: http://storify.com/tha_rami/game-developers-conference-12</description>
		<content:encoded><![CDATA[<p>Not really presentations, but interesting nonetheless:</p>
<p>Sirlin&#8217;s GDC recaps: <a href="http://www.sirlin.net/blog/2012/3/12/this-week-in-sirlin-games.html" rel="nofollow">http://www.sirlin.net/blog/2012/3/12/this-week-in-sirlin-games.html</a></p>
<p>George Fan (Plants vs Zombies): 10 tutorial tips: <a href="http://www.gamasutra.com/view/news/165359/GDC_2012_10_tutorial_tips_from_Plants_vs_Zombies_creator_George_Fan.php" rel="nofollow">http://www.gamasutra.com/view/news/165359/GDC_2012_10_tutorial_tips_from_Plants_vs_Zombies_creator_George_Fan.php</a></p>
<p>Vlambeer’s Rami Ismail explains why the Game Developers Conference is such a special show for indies: <a href="http://storify.com/tha_rami/game-developers-conference-12" rel="nofollow">http://storify.com/tha_rami/game-developers-conference-12</a></p>
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